Last edited by Mazil
Saturday, July 25, 2020 | History

2 edition of Lessons Learned from Implemented Software Architectures for Physical Agents found in the catalog.

Lessons Learned from Implemented Software Architectures for Physical Agents

Papers from the 1995 Aaai Symposium (Technical Reports)

  • 131 Want to read
  • 23 Currently reading

Published by AAAI Press .
Written in English

    Subjects:
  • Artificial Intelligence - General,
  • Computer Bks - General Information,
  • Computer Books: General

  • Edition Notes

    ContributionsHenry Hexmoor (Editor), David Kortenkamp (Editor)
    The Physical Object
    FormatPaperback
    Number of Pages223
    ID Numbers
    Open LibraryOL11471007M
    ISBN 100929280857
    ISBN 109780929280851

    hardware architecture team and the hardware architecture is another input to the software architecture design. The software architecture then guides the implementation of the software, including the detailed design, coding integration and testing. To make software architecture useful in practical software development, four problems have to be. The 4 + 1 View Model describes software architecture using five concurrent views, each of which addresses a specific set of concerns: The logical .

    Software • Software Architecture • High-Level Design • Detailed Design • Job Control • System Implementation • Big Bang • Phased Functionality • Phased by Region. IV&V Assessment Activities. Environments, Processes and Products (Continued) • Code and Test • Code • Unit Test • Integration Test • System/Acceptance Test. For instance, it is part of the culture of the civil engineering industry for companies to undergo detailed lesson-learned inquiries in the wake of significant problems in their work. More importantly, however, the culture of lessons learned is dependent on the particular senior managers at an organization.

    Lessons Learned from the Strategic Customer Programs Fast Track Installation Method Introduction 1 Planning & Architecture 1 Goals 2 Architecture 2 Single or Multiple Installations 2 Physical or Virtual 2 High Availability 3 Installation Planning 4 Agents 4 OMS 4 Repository 4 Network Requirements 5 Load Balancer or VIP 5 Online or Offline. objective. The word component may refer to physical parts (engines, wings of aircraft, car), managerial steps (planning, organizing and controlling), or a system in a multi level structure. The component may be simple or complex, basic or advanced. They may be single computer with a keyboard, memory, and printer or a series of intelligent terminals.


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Lessons Learned from Implemented Software Architectures for Physical Agents Download PDF EPUB FB2

AAAI Spring Symposium on Lessons Learned from Implemented Software Architectures for Physical Agents, p. On the Design of Structured Circuit Seman tics Jaeho Lee Arti cial In telligence Lab oratory The Univ ersit y of Mic higan Beal Av en ue Ann Arb or, Mic higan { [email protected] Abstract Structured Circuit Seman tics (SCS) is a.

Software architecture serves as the blueprint for both the system and the project developing it, defining the work assignments that must be carried out by design and implementation teams.

The architecture is the primary carrier of system qualities such as performance, modifiability, and security, none of which can be achieved without a unifying architectural.

An architecture composed of physical agents is presented on a dual platform of JADE (Java Agent DEvelopment framework) and MATLAB.

The resilience of multiple microgrids is then demonstrated in relation to three types of disturbed operations: (i) highly variable net load, (ii) net load ramp events, and (iii) net load changes during high load levels. In Lessons Learned from Implemented Software Architectures for Physical Agents, pages Capturing lessons learned is not an activity limited to project is a vital action that project teams should continually perform throughout a project's life cycle, using it to identify and implement improvements.

This paper examines the three levels involved in capturing lessons learned. In doing so, it explains the significance of capturing and communicating the lessons. He is a coauthor of Evaluating Software Architectures: Methods and Case Studies, (Addison-Wesley, ).

Rick’s primary research interests are software architecture, design and analysis tools, software visualization, and software engineering economics. He is also interested in human-computer interaction and information retrieval. What Is Software ArchitectureSoftware application architecture is the process of defining a structured solution that meets all of the technical and operational requirements, while optimizing common quality attributes such as performance, security, and manageability.

It involves a series of decisions based on a wide range of factors, and. The software architecture of a program or computing. Architecture constrains the implementation and. Lessons in software engineering.

Using free software applications to "learn by doing," students can experience the design process firsthand with questions and activities that direct learning. Focus on different aspects of the space around us—layers, textures, curves, perspective, symmetry, modeling, and even workflow can all be learned with easy-to-use design software.

ERIC A. MARKS is President and CEO of AgilePath Corporation, a service-oriented architecture (SOA) and Web services solutions firm. He is a software and technology services veteran with eighteen years of experience with firms including PricewaterhouseCoopers, Cambridge Technology Partners, Novell, Electronic Data Systems, StreamServe, Ontos, and.

Architecture is crucial to the success of any large software system -- but even a superb architecture will fail if it isn't communicated well. Now, there's a language- and notation-independent guide to capturing architecture so it can be used successfully by every analyst, software designer, and developer.

The authors review the diverse goals and uses of software architecture 3/5(1). In this workshop, we will start by exploring the evolution of SOA implementations by the speaker. In particular, lessons learned from each implementation will be discussed, and re­application of these lessons on the next implementation.

Challenges (and even failures) will be explicitly identified. Rosenblatt, DAMN: A Distributed Architecture for Mobile Navigation, Proc. AAAI Spring Symp. on Lessons Learned from Implemented Software Architectures for Physical Agents (Stanford, CA), AAAI/MIT Press,pp. – Google Scholar. Industry is assumed to yield extensive industry-spanning opportunities.

However, exploiting these opportunities requires a targeted implementation of Industry The purpose of this paper is to generate a deeper understanding of relevant implementation action. Existing recommendations are mostly general, highly aggregated and difficult to grasp.

1. “Software Architecture: Foundations, Theory, and Practice”, Richard N. Taylor, Nenad Medvidović, and Eric M. Dashofy, John Wiley and Sons, We were quite impressed by the rigor with which the topics were covered and the depth of treatment of the topics.

In our opinion, this is the best textbook available in the world today for us to learn about software architecture. Firth one on the list of best software architecture books is ” Software architecture in practice”.

Great book for learning software architecture. It focuses on key topics in software architecture: “ilities”, patterns/styles, documenting architectures, and evaluating architectures. Abstract. Making trade-offs in architecture is a fundamental activity in software design. As software is required to operate continuously in changing and uncertain environments, adaptability needs to be considered as a key issue, along with other more traditional software qualities.

In this chapter, we introduce the concept of managing trade-offs in adaptable software architectures. Software architecture refers to the fundamental structures of a software system and the discipline of creating such structures and systems.

Each structure comprises software elements, relations among them, and properties of both elements and relations. The architecture of a software system is a metaphor, analogous to the architecture of a building. It functions as a. Rosenblatt, J.: DAMN: a distributed architecture for mobile navigation.

In: Presented at the AAAI Spring Symposium on Lessons Learned for Implemented Software Architectures for Physical Agents. Palo Alto, CA, Lessons Learned. Single vendor approach may have advantages initially as it avoids complicated troubleshooting and cross layer fault detection.

In the process of network migration, operators governing their network transformation and implementation of software-centric technologies and architectures. The most important aspects of these. Lessons Learned from Implemented Software Architectures for Physical Agents -- Henry Hexmoor & David Kortenkamp, Cochairs Systematic Methods of Scientific Discovery -- Raul Valdes-Perez, Chair (SS).Lessons learned should draw on both positive experiences– good ideas that improve project efficiency or save money, and negative experiences– lessons learned only after an undesirable outcome has already occurred.

Lessons learned sessions are a valuable closure mechanism for team members, regardless of the project's outcome.technologies, and also documents lessons learned on technology installation and implementation strategies.

With this report, the U.S. Department of Energy (DOE) aims to further accelerate grid modernization by helping decision makers better assess the benefits and costs of AMI and customer system investments and learn from leading-edge utilities.